About
I am a designer and developer. I care about interfaces that feel physical — things that respond when you press them and sit where you expect them to.
Most of my work sits somewhere between design and engineering. I like building the whole thing: the system, the components, and the last five percent of polish that nobody asks for but everybody notices.
Outside of work I am usually looking up. Astronomy got me into this in the first place — the idea that you can describe something enormous with a small, clean set of rules.
I am based in the UK and open to interesting work.